A hiding game from Lost Island · Headphones on
He comes up the gravel drive just after dark with his hands in his pockets, whistling a tune nobody taught him. He's in no hurry. He never is. When the whistling stops, he's listening.
Taped inside the pantry door, in pencil
Headphones help: he moves left and right. Press Begin, then pick a place before he reaches the porch. Once he's inside, hold Space or the Hold breath button while he's listening nearby. Let go before your lungs give out.
The house is quiet. Somewhere out past the barn, a screen door you don't own bangs once.
Five houses sit along Ashgrove Road. In the full game you hide in each of them, one night at a time: the farmhouse, the parsonage, the grain office, the lighthouse cottage, and the one at the end that nobody will name. Every house has its own sounds. He knows all of them.
Things you noticed: 0 of 0
You know the tune now. You found everything he left behind. Ask for a playtest invite below and we'll mark you as one of the people who listened carefully.
We're deciding now. Tap the one you'd actually pick. Nothing is charged; this tells us what to build.
Playtesters get the first builds of the farmhouse night on phone and desktop, and a say in which house comes next.